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Czech Logic, Card & Gambling Games
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Logické hry.iso
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hry
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Fish Fillets
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script
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labyrinth
/
models.lua
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Text File
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2005-07-16
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3KB
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100 lines
createRoom(43, 38, "images/"..codename.."/bludiste-p.png")
setRoomWaves(5, 10, 5)
room = addModel("item_fixed", 0, 0,
[[
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXX............XXXXX....XXXXXXXXXXXXXXX
XXXX.............................XXX.XXXXXX
XXX...............................X...XXXXX
XXX.....................................XXX
XX.......................................XX
XX.......................................XX
XXX.......................................X
XXX.......................................X
XXX......................................XX
XXXX.....................................XX
XXXX.....................................XX
XXXX.....................................XX
XXX......................................XX
XXX......................................XX
XXX................X....................XXX
XXX.....................................XXX
XXXX...................................XXXX
XXXX...................................XXXX
XXXX...................................XXXX
XXX....................................XXXX
XXX....................................XXXX
XX.....................................XXXX
XX....................................XXXXX
XX....................................XXXXX
XX....................................XXXXX
XX....................................XXXXX
XXX...................................XXXXX
XXX..................................XXXXXX
XXXX.................................XXXXXX
XXXX..................................XXXXX
XXX......................................XX
XX.........................................
XXXX.......................................
XXXXXXX..XXXXXX..XXXX.........XXXX.X.......
XXXXX....XXXXXXXXXXXXXXXX..XXXXXXXXX.X.....
XXXX....XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX....
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX...
]])
addItemAnim(room, "images/"..codename.."/bludiste-w.png")
muchoblud = addModel("item_light", 18, 14,
[[
XXXXXXXXXXXXXXX
X...X.........X
XXX.X.XXX.XXX.X
X.X.X...X.X.X.X
X.X.XXXXX.X.X.X
X...X.....X...X
X.XXX.X.XXX.XXX
X.X...X...X.X.X
X.X.XXXXXXX.X.X
X.X.X.........X
X.X.X.XXX.X.XXX
X...X.X.X.X.X.X
X.X.X.XXX.XXX.X
X.X.X...X......
XXXXXXXXXXXXXXX
X..............
XXXXXXXXXXXXXXX
]])
addItemAnim(muchoblud, "images/"..codename.."/koral_b.png")
snecek = addModel("item_light", 19, 29,
[[
X
]])
addItemAnim(snecek, "images/"..codename.."/maly_snek_00.png")
-- extsize=3; first="maly snek1.BMP"
item_heavy = addModel("item_heavy", 19, 31,
[[
XXXXXXXXXXXXXXX
..............X
..............X
]])
addItemAnim(item_heavy, "images/"..codename.."/3-ocel.png")
small = addModel("fish_small", 34, 31,
[[
XXX
]])
addFishAnim(small, LOOK_RIGHT, "images/fishes/small")
big = addModel("fish_big", 33, 29,
[[
XXXX
XXXX
]])
addFishAnim(big, LOOK_RIGHT, "images/fishes/big")